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SVM is a "Vismats" sharing site. It's also a place where anyone can ask question regarding VRAY SketchUp materials.
All resources offered are shared by the authors themselves. Use of any resources offered for commercial purposes is prohibited. Otherwise you need to responsible for any consequences produced! Any profitable behavior of utilizing the resources downloaded from this site is condemned and disdained sternly. Some of the resources, and data here were shared by the authors freely and we don't have all the capacity to know, if you feel some resources have infringed your copyright. Please contact us, we will delete it as quickly as possible, we won't bear any legal responsibility for the resources. Thanks.
All resources offered are shared by the authors themselves. Use of any resources offered for commercial purposes is prohibited. Otherwise you need to responsible for any consequences produced! Any profitable behavior of utilizing the resources downloaded from this site is condemned and disdained sternly. Some of the resources, and data here were shared by the authors freely and we don't have all the capacity to know, if you feel some resources have infringed your copyright. Please contact us, we will delete it as quickly as possible, we won't bear any legal responsibility for the resources. Thanks.
Showing posts with label stone. Show all posts
Showing posts with label stone. Show all posts
Tuesday, 6 March 2012
Sunday, 19 February 2012
Stone Wall
Stone wall material, it can also be used for road, pavement, mantels and other landscaping arrangements.
Download HERE.
Download HERE.
Labels:
Archimodeler,
landscaping,
mantel,
Othon Dafos,
Pavement,
road,
stone,
wall
Concrete Stone
Labels:
Archimodeler,
concrete,
Othon Dafos,
Pavement,
road,
stone,
wall
Circular Pavement
Labels:
Archimodeler,
circular,
garden,
Othon Dafos,
Pavement,
road,
stone,
tile,
yard
Blade Runner Tile
A type of tile with relief, more appropriate for pavement, gardens, driveways or road. It's not a ceramic tile but rather a stone one.
Download HERE.
Download HERE.
Labels:
Archimodeler,
driveway,
garden,
Othon Dafos,
Pavement,
relief,
road,
stone,
tile
Saturday, 18 February 2012
Arc Pavement
Labels:
arc,
Archimodeler,
Othon Dafos,
Pavement,
paving,
road,
sidewalk,
stone
Stone Honey Onyx
Monday, 13 February 2012
Stone shingles by CGMVray
Name of Material: Stone Shingles
Description. Simple shingles using Filterforge 3 for texture and VFSU
Download HERE
Description. Simple shingles using Filterforge 3 for texture and VFSU
Download HERE
Saturday, 11 February 2012
Friday, 10 February 2012
How to create Vismat material from internet photos as reference?
Have you wonder asking everyone to provide you a material that you saw in internet? Well you can actually do your own Vismat material using reference photos only. Here is the tutorial.
I this tutorial I will be using Pixplant and a bit of Photoshop in preparing my textures, while VFSU and SketchUp of course for the Vray material.
Step 1: Reference Photo
Here is a reference photo of slate downloaded in this SITE.
Step2: Load the image to Pixplant.
Here is the screen image of loaded texture
This the view of texture tab..
Step 3: Adding Seeds
Click Add Seed from Texture Canvas
Once add seed from texture canvas was clicked a new tab will appear. This tab will have more parameters. Now click Edit Straighten Seed.
A new edit tab will be loaded. This time you need to be aware with the four corner handles.
Step 4: Adjust corner handles.
Like in SketchUp, these handles (pins) can be adjusted. Align these handles as you choose. In the image below I set up the boundary. All the areas outside the boundary edge will be removed.
Here is the straightened Seed texture.
Step 5: Generating materials and textures.
Click 3d Material Tab, here you can adjust Normal, displacement, specular maps.
Screen grab of some adjusted parameters. Notice that there is a real time viewer on the left. Whatever adjustment you do, it will be updated in real-time. You can now save the maps/material textures separately.
Step 6: Adjusting the lightness in Photoshop.
In this image, I used Photoshop to adjust the lightness. This is optional.
Here is the rendered Vray Material.
Download it HERE
I this tutorial I will be using Pixplant and a bit of Photoshop in preparing my textures, while VFSU and SketchUp of course for the Vray material.
Step 1: Reference Photo
Here is a reference photo of slate downloaded in this SITE.
Step2: Load the image to Pixplant.
This the view of texture tab..
Step 3: Adding Seeds
Click Add Seed from Texture Canvas
Once add seed from texture canvas was clicked a new tab will appear. This tab will have more parameters. Now click Edit Straighten Seed.
A new edit tab will be loaded. This time you need to be aware with the four corner handles.
Step 4: Adjust corner handles.
Like in SketchUp, these handles (pins) can be adjusted. Align these handles as you choose. In the image below I set up the boundary. All the areas outside the boundary edge will be removed.
Here is the straightened Seed texture.
Step 5: Generating materials and textures.
Click 3d Material Tab, here you can adjust Normal, displacement, specular maps.
Screen grab of some adjusted parameters. Notice that there is a real time viewer on the left. Whatever adjustment you do, it will be updated in real-time. You can now save the maps/material textures separately.
Step 6: Adjusting the lightness in Photoshop.
In this image, I used Photoshop to adjust the lightness. This is optional.
Here is the rendered Vray Material.
Download it HERE
Thursday, 9 February 2012
Vertical stone cuts by Nomeradona
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